Changing Wooting Bird’s Colours

Because of the change in story (where the Wooting Bird is no longer a nightime species), I’ve decided to change its colours (because apparently I don’t hate myself enough).

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character-emotion-wb-1character-emotion-wb-2character-emotion-wb-3character-emotion-wb-4With the help of Adobe Kuler, Google, my friends and my own knowledge, I succesfully changed it to a colour I am happy with. However, oncew I put both of the birds side by side, the colours didn’t really work and i tweaked it a little until I found something I was contempt with.


I think the red contrasts well with the green, and the yellow helps keep them looking apart of the same story (if that makes sense..). Now onwars to changing the colours of the storyboard and animatic… yay….. *cries*


Copy-Written Music Trials

I spent my Sunday re-adding sounds to my Animatic as well as taking on tutor feedback and trying a bunch of different music. Here are six rough attempts. (By the way, I know the timecode is at 30fps, I will fix that in for the next blog post).

It’s worth noting that I only did half the video for this one because 1) Really wasn’t liking the vibe and 2) the song didn’t carry on well after the uplifting moment. I attempted to add different songs afterwards (i.e. Everything You Do by He Is We; Mr. Brightsky by ELO etc.) but because I’m so untalented in this department, I was unable to blend the two tunes together successfully without it sounding jarring.

The Counting Stars blend is my favourite one of the bunch, which is surprising because I don’t particularly like the song, I just feel like the timing works well and the change of tune 21 seconds in is quite effective.

The Nicest Thing Animatic is the only one of the bunch that has lyrics. Not because I couldn’t find an instrumental versi- Well, actually, I couldn’t find an instrumental version. But, that’s not the point! I think the timing of the lyrics and the lyrics themselves work quite well. It doesn’t make their encounter extremely overwhelming which I’m not really sure is a good thing, nor a bad thing at the moment.

Monday’s Work and USB Drama

So I did a lot of work on my Animatic on Monday in Chris’ session as well as back home in preparation for Manchester Animation Festival (knowing I wouldn’t have any time to work on it until the weekend). Like a fool, I forgot to back it up that Monday evening (which I’ve gotten into the habit of doing everynight) and all my latest work lived on a USB I had just bought. Which I lost…in Manchester……. Sooooo, basically, I lost my entire sound file compilation as well as my audition files/works and the only copy I have of the Animatic in the blog post bellow is from my google drive. This has majorly set me back and not to mention I lost a lot of steam with this project and am profoundly dragging my feet. I struggled immensely with sound and knowing I have to do it all again from basically scratch has really done one over on me. I am to blame, and I know that, but I just wanted to vent.

..Well, better get back on the horse so they say! *sigh*…

Animatic with sounds

It took some time for me to find the right foly sounds. Particularly because my name wasn’t added to the list in order to book out the mics after Chris’ first session. I went to freesoundcloud and asked Cahrlotte to book out a Zoom H4n for me to record birds.

The city wasn’t the best place to record because there was so much background sound of vehicles and people. This goes agaimst the natural jungle type theme I has envisioned. Fortunately Charlotte needed to take pictures for her project of the wilderness, so we took a train one rainy afternoon and ventures out into Hope Valley. It took some time, but in the small village of Bamford, we found someone’s back garden. It had bird feeders all over it and enough birds to satisfy my needs.

In this animatic, I added foly sounds I had recorded, as well as the sounds from freesoundcloud. The main one being the jungle atmospheric recording someone had done during their visit to brazil. It’s barely audible in the animatic because the other sounds and music over powers it, but I reckon it adds a sense of realism to the story’s location.

The music was something I really really struggled with. After spending 5-6hrs looking for music that worked together (one sad, one happy) and blending them in so that the transition from one to the other was almost unrecognisable, I felt contempt and pleased with the outcome. However, the feedback I received mentioned that the music was a bit too ‘twee’ and sounded like ‘someone was overcoming an amputation.’ Needless to say, I was urged to try out and experiment with other types of music.

This is fair enough, but with the Animation Festival, othee modules and animatadore planning, it’s hard to sit there for that many hours looking for copywrite-free effective soumds. This leavs me wondering if the proxy music even has to be copywrite free (seeing as it’s okay to have temporary music in the animatics for cmp until next semester). This is something I hope to get an answer to once Mel has recovered from feeling unwell.For now I will work under the assumption that copywritten music is allowed as proxy/temporary music and carry on from there.

Enhancing the Advanced Animatic

I made some much needed changes to the Advanced Animated (see previous blog post). Added a bit more movement. It’s maybe not perfect, but I think it’s good enough for the sound design session on Monday.

As much fun as it is to do, I have to also give myself time to work on other modules seeing as this has taken 4hrs of my day already.

Quick little update.

I’ve turned the Basic Animatic into an Advanced Animatic, but I’m still unsure about the timing and will keep tweaking it until I am pleased with it. I also assume the timing will change a bit when I start adding sound to it.

Another change:


When I was presenting on Monday for the Stranger in a Strange Place Presentation, it hit me that the idea I had midway through this project about “flying south for the winter” removes the need to have the birds be Nighttime and Daytime birds and instead just be different species of birds. This still leaves their “core-differences creating an unbreakable barrier between them” due to their nesting habits and the flying south concept.

This helps me out a lot because I wasn’t very keen on the nighttime bird not looking like an actually nighttime species (all nighttime flying creatures seem to be predators: owls, bats etc.).


Thinking About Sound Design:


I’ve began thinking about what sort of sounds I’ll need for my Animatic in preparation for the sound design session that’ll be happening on Monday next week. So far I’ve noted down these:

-Ruffling foliage (leaves/plants blowing in the wind & being moved around)
-Loads of birds tweeting
-Singular bird tweeting
-Wings Flapping
-‘cute’ Noises (I don’t know what to call these, just umm’s and uhhu’s etc.)
-A whistling tune
-Comedic Reveal sound (Not sure what that would be, but the final shot needs something to help with the comedic effect).

Strange Person in a Strange Place Presentation

The presentation today went quite well. We presented what we had so far to Ken Grint in a new studio space. Ken’s feedback was relatively simplistic. He mentioned how strong the sound is in order for my story to really blossom, and also had some pointers about the storyboard technicalities.

I kept my presentation short and to the point with a straight forward set of powerpoint slides that showed my progression from abstract treatment through mood boards, onto character designs and finally ending on there animatic I compiled together for the presentation. I also added in the storyboard pages at the back of the presentation just incase Ken wanted to see them (which he did).

What I noticed from seeing all the other presentations was that my fellow classmates wrote a synopsis or outline for their story but I went with a quick series of simplistic illustrations – which allowed me to talk through them without forcing people to read anything which I believe was very effective. I did however, use a small amount of writting to explain the actual storyboaed scene which allowed me to explain why I chose that scene, instead of any others.


I  didn’t add the storyboard because it’s just the storyboard that’s on the previous blog post (more or less) with a few changes here and there.